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New posts in shader

Three.js - shader code for halo effect, normals need transformation

Cocos2d blur with shaders

Shadow mapping shader

How should you efficiently batch complex meshes?

opengl glsl shader

CMake : softlink resource ( such as GLSL shaders ) or copy each complilation

c++ cmake resources shader

Issue getting gradient square in glsl es 2.0, Gamemaker Studio 2.0

Wireframe shader: How to display quads and not triangles?

How to implement flat shading in OpenGL without duplicate vertices?

accessing a vertex buffer (buffer array) in a fragment shader

opengl buffer shader

Tiling texture in shader

glsl textures shader

OpenGL: How to make light to be independent of rotation?

GPU-based Laplacian Pyramid

How to combine shader effects in threejs

three.js webgl shader

GLSL Shadows with Perlin Noise

Why do we compile shaders at runtime in OpenGL 2?

android opengl-es glsl shader

In OpenGL is it possible for one shader program, in one draw call, to render to both an FBO and the default framebuffer?

opengl shader fbo

Trivial OpenGL Shader Storage Buffer Object (SSBO) not working

glGetAttribLocation returns -1 when retrieving existing shader attribute

What is the relationship between gl_Color and gl_FrontColor in both vertex and fragment shaders

What does the GL_ARRAY_BUFFER target mean in glBindBuffer?