Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

New posts in shader

How to copy an array in GLSL?

glsl shader

When does interpolation happen between the vertex and fragment shaders in this WebGL program?

Shaders casting uint8 to float, and reinterpretting it back to uint

c++ opengl glsl shader

What's a "wavefront" in the context of real-time rendering?

shader directx simd

applying texture to Cube, different texture on each face of cube

using geometry shader to create new primitives types

c++ opengl geometry glsl shader

Smoothing low octave perlin noise

Switch shader program in WebGL

javascript glsl shader webgl

How to make a normal map in THREE.js correctly?

Optimizing performance of a heavy fragment shader

How to draw a square from point data with a geometry shader

In gouraud shading, what is the T-junction issure and how to demonstrate it with OpenGL

opengl graphics shader gouraud

Shaders' Performance (Vertex VS Fragment)

performance opengl shader

OpenGL ES shader to convert color image to black-and-white infrared?

Unexplainable behavior when using uniform sampler2d[]

opengl glsl shader opengl-4

Texture lookup into rendered FBO is off by half a pixel

opengl glsl textures shader

OpenGL ES 2.0 point sprites with distinct rotations - calculate matrix in shader?

Log values of variables inside the vertex shader

Three.js - shader code for halo effect, normals need transformation

What does glUseProgram(0) do?

api opengl shader