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New posts in metal

Metal Tessellation on subdivided quad

ios metal tessellation

iOS Metal double-buffering at 120 fps

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Metal rendering really slow - how to speed it up

ios metal

Metal Fragment shader concept: interpolated colours vs texture

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SwiftUI How to Apply Shader "whatever" is behind the view

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In Metal what are the correct blendFactors for classic Porter-Duff "over" compositing?

How to use the options of MTKTextureLoader newTextureWithContentsOfURL?

iOS TrueDepth frame to point cloud

How to move PyTorch model to GPU on Apple M1 chips?

pytorch metal apple-m1

Explicitly Release Metal Texture

metal

CoreML / MLModelConfig preferredMetalDevice - understanding device placement heuristics

Metal-generated mesh in SceneKit

scenekit metal

Metal: No matching function for call to 'threadgroup_barrier' in the kernel or Use of undeclared identifier 'mem_threadgroup'

objective-c c opencl gpgpu metal

iOS Metal: How to Capture GPU Frame properly?

How to correctly handle HDR10 in custom Metal Core Image Kernel?