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New posts in glsl
How to get homogeneous screen space coordinates in openGL
Dec 06, 2025
c++
qt
opengl
glsl
qopenglfunctions
OpenGL shadow mapping almost working
Dec 07, 2025
c++
opengl
glsl
Opengl es 2.0 GLSL compiling fails on OSX when using const
Dec 04, 2025
macos
opengl-es
libgdx
glsl
osx-mavericks
Decompose a GLSL mat4 to original RTS values within vertex shader to calculate a View UV Offset
Dec 04, 2025
matrix
glsl
quaternions
webgl2
How to do some calculations in GLSL that only happens once per frame?
Dec 02, 2025
ios
opengl-es
glsl
glsles
'Constructor' has too many arguments [vertex shader]
Dec 03, 2025
html
opengl-es
glsl
webgl
WebGL/three.js fragment shader - Overlay alpha-transparent texture with alpha-transparent colour
Dec 03, 2025
javascript
three.js
glsl
webgl
shader
pyopengl Error on glVertexAttribPointer()
Dec 02, 2025
python
opengl
glsl
shader
pyopengl
Uniform texel buffer for Vulkan GLSL
Dec 02, 2025
glsl
vulkan
Three.js: Passing array of textures to shaderMaterial
Dec 02, 2025
javascript
opengl-es
three.js
glsl
shader
Incorrect tracing with SSLR (Screen Space Local Reflections)
Dec 02, 2025
opengl
glsl
raytracing
raycasting
post-processing
OpenGL translucent quad artifact
Dec 01, 2025
opengl-es
glsl
Can't get OpenGL code to work properly
Nov 29, 2025
opengl-es
glsl
webgl
fragment-shader
vertex-shader
How to create fog using Open GL ES 2.0 or WebGL?
Dec 01, 2025
glsl
opengl-es-2.0
webgl
Is there any way to use results of a previous rendering inside a fragment shader?
Nov 28, 2025
javascript
glsl
webgl
shader
fragment-shader
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