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New posts in hlsl
Fetching the vertices from the backbuffer (HLSL) on XNA
Sep 24, 2026
xna
hlsl
gpgpu
Difference between angled brackets and parentheses in HLSL texture samplers
Sep 16, 2026
directx
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hlsl
HLSL error X3086: DX9-style 'compile' syntax is deprecated in strict mode
Sep 09, 2026
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How to use a huge array in HLSL (error X4505)
Sep 04, 2026
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HSLS float1,..., float4 and its fields
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Difference Between Calling numthreads and Dispatch in a Unity Compute Shader
Aug 30, 2026
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How to pass float3x3 to HLSL Shader in DirectX?
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matrix
directx
hlsl
Impossible to compile hlsl shaders after updating to Sharpdx 2.6.2
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c#
directx
hlsl
directx-11
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Direct3D 11 CreatePixelShader (E_INVLIDARGS)
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c++
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HLSL error X4507: maximum constant register index exceeded
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directx
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hlsl
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Rendering depth in HLSL
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directx
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HLSL - asuint of a float seems to return the wrong value
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unity-game-engine
shader
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hlsl
General confusion about .fx files and shaders use in DirectX9 in C++ - how exactly do you make the connection with the app?
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directx
effects
hlsl
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