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New posts in vulkan

Synchronizing vertex buffer in vulkan?

vulkan

How do I use Vulkan with MinGW? (R_X86_64_32 error)

c++ vulkan

How to update texture for every frame in vulkan?

graphics rendering vulkan

Can Vulkan specialization constants be expressed in GLSL?

glsl vulkan

Why do we need multiple render passes and subpasses?

vulkan

Best practices for rendering multiple meshes with vulkan

vulkan

Is there an alternative to OpenCL+PyOpenCL for multiplatform GPGPU compute?

Let's get swapchain's image count straight

vulkan

Why does vulkan report a single device in a system with an integrated graphics card and a GPU?

c++ graphics gpu hardware vulkan

Traversal of Bounding Volume Hierachy in Shaders

Vulkan-hpp is reinterpret_casting non-standard-layout class to another class. Is this legal?

Vulkan samples: vkQueueSubmit always followed by vkWaitForFences?

c++ vulkan

Projection matrices: What should depth map to?

opengl graphics vulkan

What exactly is VK_SUBPASS_EXTERNAL?

vulkan

Vulkan - when do we need to use more than one logical device (when there is only one physical device)?

Multi-thread rendering vs command pools

vulkan

Use Vulkan VkImage as a CUDA cuArray

Vulkan command execution order

graphics vulkan

When to use VK_IMAGE_LAYOUT_GENERAL

vulkan