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New posts in vulkan
When to use VK_IMAGE_LAYOUT_GENERAL
Mar 11, 2021
vulkan
Why is Vulkan's VkBool32 implemented as an unsigned int?
Sep 18, 2021
c++
c
performance
vulkan
Vulkan: How to record command buffers in separate thread?
Oct 16, 2022
c++
vulkan
Execute a bat file on keypress in VsCode
Aug 26, 2022
batch-file
visual-studio-code
glsl
vulkan
Vulkan: difference between vkGetInstanceProcAddress and vkGetDeviceProcAddress
Aug 19, 2021
c++
vulkan
Why doesn't Vulkan use the "standard cartesian" coordinate system?
Feb 22, 2022
coordinate-systems
vulkan
Instanced GLSL shaders in Vulkan?
Nov 11, 2022
glsl
vulkan
spir-v
Unable to create image from compressed texture data (S3TC)
Jan 04, 2020
c++
image
image-compression
vulkan
Why does vkGetPhysicalDeviceMemoryProperties return multiple identical memory types?
Mar 09, 2021
c++
c
nvidia
vulkan
Purpose of pNext in Vulkan structures
Mar 11, 2022
vulkan
Is it possible to do offscreen rendering without Surface in Vulkan?
Nov 07, 2022
vulkan
What is the difference between normalized, scaled and integer VkFormats?
Oct 24, 2022
vulkan
What can Vulkan do specifically that OpenGL 4.6+ cannot?
Nov 13, 2022
opengl
vulkan
How to render to OpenGL from Vulkan?
Oct 19, 2022
opengl
vulkan
confused about render pass in Vulkan API
Nov 13, 2018
graphics
vulkan
Render Qml using Vulkan
Nov 15, 2022
qt
qml
qtquick2
vulkan
Vulkan: ordering image memory barriers in multiple command buffers
Oct 08, 2021
c++
synchronization
vulkan
Vulkan: Creating and benefit of pipeline derivatives
Aug 03, 2020
c++
vulkan
Vulkan texture rendering on multiple meshes
Jul 29, 2021
texture-mapping
texture2d
vulkan
Descriptor Set count ambiguity in Vulkan
Apr 08, 2022
c++
graphics
3d
vulkan
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