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New posts in vulkan

When to use VK_IMAGE_LAYOUT_GENERAL

vulkan

Why is Vulkan's VkBool32 implemented as an unsigned int?

c++ c performance vulkan

Vulkan: How to record command buffers in separate thread?

c++ vulkan

Execute a bat file on keypress in VsCode

Vulkan: difference between vkGetInstanceProcAddress and vkGetDeviceProcAddress

c++ vulkan

Why doesn't Vulkan use the "standard cartesian" coordinate system?

coordinate-systems vulkan

Instanced GLSL shaders in Vulkan?

glsl vulkan spir-v

Unable to create image from compressed texture data (S3TC)

Why does vkGetPhysicalDeviceMemoryProperties return multiple identical memory types?

c++ c nvidia vulkan

Purpose of pNext in Vulkan structures

vulkan

Is it possible to do offscreen rendering without Surface in Vulkan?

vulkan

What is the difference between normalized, scaled and integer VkFormats?

vulkan

What can Vulkan do specifically that OpenGL 4.6+ cannot?

opengl vulkan

How to render to OpenGL from Vulkan?

opengl vulkan

confused about render pass in Vulkan API

graphics vulkan

Render Qml using Vulkan

qt qml qtquick2 vulkan

Vulkan: ordering image memory barriers in multiple command buffers

c++ synchronization vulkan

Vulkan: Creating and benefit of pipeline derivatives

c++ vulkan

Vulkan texture rendering on multiple meshes

Descriptor Set count ambiguity in Vulkan

c++ graphics 3d vulkan