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New posts in glsl
Do I need to take care to pack vertex attributes together?
Nov 16, 2022
opengl
glsl
GLSL compile fails on a mat4x3 vec4 multiplication
Sep 05, 2022
opengl
glsl
Why do we compile shaders at runtime in OpenGL 2?
Jun 23, 2021
android
opengl-es
glsl
shader
GLSL Error #132 Syntax error: "gl_position" parse error
Jun 29, 2022
java
opengl
glsl
Trivial OpenGL Shader Storage Buffer Object (SSBO) not working
Dec 10, 2019
opengl
glsl
buffer
shader
opengl-4
Shader TextureLod parameter value?
Aug 23, 2022
opengl
glsl
How do I manipulate shadows in Three.js without editing the underlying mesh?
Aug 29, 2019
three.js
glsl
webgl
GLSL spotlight projection volume
Aug 11, 2020
opengl
glsl
lighting
light
qt3d
Linearize depth
Nov 20, 2022
glsl
vulkan
depth-buffer
Automatically compile OpenGL Shaders for Vulkan
Nov 07, 2022
opengl
glsl
vulkan
spir-v
How to remove rotation from model-view matrix so that object always faces camera?
Sep 29, 2022
opengl
matrix
rotation
glsl
shader
GLSL - Why are bitwise operators reserved? What is a good alternative to using bitwise ops (floating point ops that emulate bitwise)
Mar 14, 2022
opengl
shader
glsl
webgl
Why does this OpenGL shader use texture coordinates beyond 1.0?
Dec 03, 2016
opengl
glsl
shader
Names of `out` variables in a fragment shader
Sep 02, 2022
opengl
glsl
shader
fragment-shader
vertex-shader
Logarithmic depth buffer
Apr 10, 2022
opengl
3d
glsl
GLSL version 130 on Mac OS X causes error [closed]
Dec 13, 2021
c++
macos
opengl
glsl
OpenGL texture crooked [duplicate]
Aug 02, 2016
c++
opengl
glsl
billboarding vertices in the vertex shader
Nov 19, 2020
three.js
glsl
webgl
shader
vertex-shader
OpenGL GLSL shaders on Mac does not compile
May 18, 2022
c++
macos
opengl
glsl
glew
How to process and update large arrays using webgl?
Mar 02, 2022
javascript
glsl
webgl
typed-arrays
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