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New posts in directx
Windows uses Point sampling when stretching from a DirectX BackBuffer to the WIndow
Sep 23, 2026
c++
directx
directx-9
How to find the peak 3D coordinate inside a list of 3D coordinates using LINQ?
Sep 23, 2026
c#
linq
3d
directx
Take screenshot of any external application using C#
Sep 21, 2026
c#
opengl
windows-xp
directx
screenshot
Why is non-uniform dynamic indexing of descriptors/uniforms so hard to do?
Sep 21, 2026
graphics
shader
directx
vulkan
webgpu
Determining which swap chain formats are supported
Sep 20, 2026
directx
directx-11
direct3d
direct3d11
dxgi
C# Combine GDI+ and OpenGL/DirectX
Sep 18, 2026
c#
winforms
opengl
directx
gdi+
Difference between angled brackets and parentheses in HLSL texture samplers
Sep 16, 2026
directx
direct3d
hlsl
How to make primitives correctly overlay sprites in DirectX (2D)
Sep 17, 2026
c#
graphics
directx
slimdx
DXGI monitors enumeration does not give full size for Dell P2715Q monitor
Sep 16, 2026
c++
windows
graphics
directx
dxgi
Developing a GUI specific to games [closed]
Sep 13, 2026
c++
oop
user-interface
directx
D3D11 : Rotating Multiple Triangles
Sep 13, 2026
c++
directx
directx-11
C++ What version of directx? [duplicate]
Sep 13, 2026
c++
c
directx
version
DirectX11 ReportLiveObjects Instantiation
Sep 11, 2026
c++
debugging
directx
layer
directx-11
HLSL error X3086: DX9-style 'compile' syntax is deprecated in strict mode
Sep 09, 2026
directx
shader
hlsl
directx-11
Understanding the behavior of IDirect3DDevice9::Present when it blocks for vsync
Sep 08, 2026
windows
graphics
3d
directx
doublebuffered
GPU memory allocation for video
Sep 07, 2026
opengl
directx
cuda
gpu
D3D11CreateDevice 0x887a002d error
Sep 05, 2026
c++
directx
direct3d
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