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New posts in directx

Debugging HLSL for Windows 8 application

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Implement API to wait for d3d10 commands to finish

Using DirectX from subprocess executed by windows service

Increase precision in DirectX with high range positions?

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How to get the screenshot of the desktop from back buffer with DirectX

HLSL float array packing in constant buffer?

What's a "wavefront" in the context of real-time rendering?

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Detecting memory leaks on Ref-counted COM objects (Addref without Release)

How to rotate an object in XYZ axes on DirectX?

Can not find a proper shadow mapping depth bias?

c++ directx shadow directx-11

DirectX 11 frontface direction

c++ directx directx-11 culling

How to achieve smooth tangent space normals?

c++ math 3d directx hlsl

SlimDX/DirectX9/C# - How to access pixel-data in a Texture

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Mixing DirectX and OpenGL

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Calculating world space coordinates in the pixel shader

Direct2D : Unhandled Exception In WM_RESIZE switch case

How to get camera up vector from roll, pitch, and yaw?

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Node.js drawing on screen [closed]

Why Direct3D application performs better in full screen mode?

C# and Arrow Keys

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