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New posts in opengl
Rotating a Camera to a Point
Aug 31, 2022
java
math
opengl
OpenGL mathematics (GLM) port for Java [closed]
Sep 30, 2019
java
opengl
lwjgl
glm-math
Triangulate a quad with a hole in it using tessellation
Feb 09, 2022
opengl
graphics
shader
geometry-shader
tesselation
Bind SDL2 texture to GLSL shader
Dec 09, 2017
opengl
glsl
sdl
At what point is it more efficient to use a texture for a colour pallet rather then a shader switch statement?
May 14, 2021
opengl
glsl
vertex-shader
OpenGL shimmering pixels artifact
Oct 24, 2019
opengl
glsl
specular
ambient
OpenGL 3.3 different colours with fragment shader
Sep 14, 2022
c++
opengl
colors
shader
opengl-3
Why does OpenGL cull my polygons when my camera is far from the object?
Jul 29, 2018
c++
opengl
Normal mapping and phong shading with incorrect specular component
Aug 27, 2019
c++
opengl
glsl
lighting
GLSL shader not working on AMD/ATI, but works on NVIDIA
Apr 25, 2021
c++
opengl
glsl
ati
Direct3D 11.1's target-independent rasterization (TIR) equivalent in OpenGL (including extensions)
Nov 27, 2021
opengl
nvidia
directx-11
direct2d
ati
Compute Shader write to texture
Nov 19, 2019
opengl
glsl
map-projections
compute-shader
How to use native OpenGL with Qt 5.4?
May 07, 2017
qt
opengl
Different OpenGL behaviors depending on Maya's viewport used
Jun 24, 2020
c++
opengl
maya
How do I bind uniform locations in GLSL?
Apr 29, 2022
java
opengl
glsl
lwjgl
OpenGL sprite draws in low quality
Sep 12, 2022
c++
opengl
glsl
glm-math
OpenCL/OpenGL interop wasting CPU
Oct 22, 2020
opengl
opencl
Converting pygame 2d water ripple to pyOpenGL
Apr 26, 2022
python
opengl
pygame
physics
pyopengl
Any undersandable description of glTexEnvi (OpenGL ES 1.x)?
Jun 10, 2022
iphone
opengl
blending
multitexturing
OpenGL render vs. own Phong Illumination Implementation
Jan 06, 2021
c++
reflection
opengl
raytracing
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