Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

New posts in opengl-es-2.0

Why isn't this OpenGL ES 2.0 shader working with my VBO on iOS?

Convert OpenGL ES 2.0 rendered texture to bitmap and back

CVOpenGLESTextureCacheCreateTextureFromImage returns error 6683

ios opengl-es-2.0 yuv

Floating point textures in OpenGL ES 2.0 on iOS without clamping them to [0, 1]

what are the difference of between glGenBuffers and glGenFramebuffers and glGenRenderbuffers

iphone ios5 opengl-es-2.0

What is the maximum size of a uniform array that can be passed to a shader in ios?

What is the scope of glVertexAttribPointer and glEnableVertexAttribArray?

ES 2.0 Multi-Pass & Render to Texture Implementation

iphone shader opengl-es-2.0

GLSurfaceView with OpenGL ES 3.1 context

Can I use iOS GLKit without using a full screen view?

ios opengl-es-2.0 glkit

Is there any Android device with screen size greater than GL_MAX_TEXTURE_SIZE?

What is the meaning of class EGL14?

glVertexAttribPointer needed everytime glBindBuffer is called?

OpenGL ES 2.x: Bind both `GL_TEXTURE_2D` and `GL_TEXTURE_CUBE_MAP` in the same texture image unit?

opengl-es opengl-es-2.0

what's the purpose of glClear(GL_DEPTH_BUFFER_BIT)

opengl-es opengl-es-2.0

Using Matrix. Rotate in OpenGL ES 2.0

Passing several textures to shader in LibGDX

Accessing same-named uniform in vertex and fragment shaders fails

iOS 5 + GLKView: How to access pixel RGB data for colour-based vertex picking?

eglCreateWindowSurface fails with java.lang.IllegalArgumentException