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New posts in glsl

glsl es dFdx/dFdy analog

android opengl-es glsl glsles

Uniform vertex displacement for skinned mesh shader (Animated outline, Three.js)

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How to make a 1D lut in C++ for GLSL

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Spritekit and OpenGL: smooth smoke trail

inconsistencies with matrix maths between GLSL and GLM, or is there such thing as a "bad" view matrix

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GLSL: Array of Structs vs Struct of Arrays in OpenGL Buffers

Stuffed Animal In OpenGL

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GLSL Shaders Attributes as ints

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Most efficient method for GLSL edge detection shader

Unexplainable behavior when using uniform sampler2d[]

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Fragment Shader GLSL for texture, color and texture/color

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Setting the GLSL version on Mac

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Texture lookup into rendered FBO is off by half a pixel

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Is it possible to reuse glsl vertex shader output later?

opengl glsl vertex-shader

Three.js - shader code for halo effect, normals need transformation

Shadow mapping shader

How to properly pad and align data in OpenGL for std430 layout

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enum usage for bitwise and in GLSL

c++ glsl

How should you efficiently batch complex meshes?

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OpenGL: layout qualifier?

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