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New posts in opengl
Is it worth caching glsl uniform location in code?
Jun 11, 2016
opengl
glsl
GLSL, interface block
Jun 10, 2022
opengl
glsl
What is the scope of glVertexAttribPointer and glEnableVertexAttribArray?
Jul 29, 2018
opengl
opengl-es
opengl-es-2.0
Aligning structures to std140, CPU side
Mar 28, 2018
c++
opengl
uniform
Capture all NSWindows as active images like Mission Control in Mac OS X
Nov 18, 2022
macos
opengl
window
core-graphics
mission-control
OpenGL obj loader in C
Jun 19, 2022
c
opengl
Is glCompileShader optional?
Nov 13, 2022
opengl
shader
Why does OpenGL act this way when I use color values greater than 1.0f?
Apr 27, 2020
c++
opengl
freeglut
Is sharing vertices between faces worth it?
May 06, 2019
opengl
opengl-es
3d
webgl
How do I use threading in a class?
Apr 01, 2022
c++
multithreading
opengl
cuda, OpenGL interoperability: cudaErrorMemoryAllocation error on cudaGraphicsGLRegisterBuffer
Dec 12, 2020
c++
opengl
cuda
What's the Meaning of Texture Coordinate in obj Files
Sep 11, 2022
c++
opengl
opengl-es
3d
Xcode - Mac App - Bootstrap check in error on launch
Jul 04, 2019
c++
xcode
macos
opengl
OpenGL glColorPointer repeat colors?
May 23, 2022
opengl
colors
fill
repeat
Can I make an X11 window OpenGL capable after it has been created?
Aug 03, 2019
opengl
x11
uniform generation of 3D points on cylinder/cone
Nov 08, 2021
opengl
3d
geometry
trigonometry
particles
How to debug properly and find causes for crashes?
Nov 03, 2022
c++
visual-studio-2008
opengl
windows-xp
Gtk+ and OpenGL bindings
Sep 05, 2015
c
opengl
gtk
OpenGL Vertex buffer object, can I access the vertex data for other uses such as collision detection?
Mar 28, 2022
opengl
collision-detection
vertex
vertex-buffer
vertex-array
SDL / OpenGL: Implementing a "Loading thread"
Jan 24, 2016
c++
opengl
sdl
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