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New posts in opengl

What is the gl_NormalMatrix and gl_ModelViewMatrix in shaders?

c++ opengl matrix glsl

Accessing barycentric coordinates inside fragment shader

opengl glsl fragment-shader

How fragment shader determines the number of fragments from vertex shader output?

Lwjgl 3, How to get OpenGL context current in the current thread?

java opengl lwjgl

How to Display a 3D image when we have Depth and rgb Mat's in OpenCV (captured from Kinect)

Why does OpenGL not support multiple index buffering?

opengl indexing graphics gpu

OpenGL cross platform window

c++ opengl cross-platform

OpenGL voxel engine slow

c++ opengl voxel

OpenGL: Add vertices with vertex shader

opengl shader vertex

OpenGL Uniform Buffer std140 layout, a driver bug or did I misunderstand the specification?

opengl uniform

OpenGL, Shader Model 3.3 Texturing: Black Textures?

c++ qt opengl glsl texturing

Using both phong and textures in glsl

opengl glsl

Loading texture for OpenGL with OpenCV

c++ opengl opencv textures

OpenGL: Implementing transformation matrix stack

opengl

Is OpenGL backwards compatible with OpenGL ES?

c opengl opengl-es

installing Freeglut on Linux

What is the use of reshape() function in glut?

c opengl

OpenGL/VTK: setting camera intrinsic parameters

Does gl_FragColor do anything that gl_FragData does not?

opengl glsl

How to enable OpenGL 3.3 using Mesa 10.1 on Ubuntu

opengl ubuntu mesa