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New posts in opengl-es-2.0

iOS OpenGL ES 2.0: Offscreen render and save the result to an UIImage

Is there a quick way to retrieve documentation of OpenGL ES functions and symbols in Xcode?

OpenGL ES 2.0 Equivalent for ES 1.0 Circles Using GL_POINT_SMOOTH?

opengl-es-2.0 geometry

How can I colour things in OpenGL ES 2.0 based on their depth?

Google Maps Android API V2 not show maps on Emulator

Is Opengl Development GPU Dependant?

android opengl-es-2.0 gpu

How to get/set the width and height of the default framebuffer?

glDepthMask(GL_FALSE) trashes the frame buffer on some GPUs

OpenGL ES 2.0: The most efficient setup for a VBO with GL_STREAM_DRAW?

Resizing a GLKView

Updating texture using glTexImage2D(..) in OpenglES2 [Android]

android opengl-es-2.0

GL_APPLE_shader_framebuffer_fetch gl_lastFragData

How to share a Renderscript allocation with OpenGL in Android

Is it possible to tell if the OpenGL version is OpenGL ES within the shader code?

OpenGL ES best practices for conditionals

ios opengl-es-2.0 shader

Android OpenGL ES 2.0: Not getting results I want with Matrix.traslateM

android opengl-es-2.0

is it possible to read data from vertex shader?

OpenGL ES and OpenGL compatible shaders

Low resolution render to texture result when using perspective projection

Framebuffer FBO render to texture is very slow, using OpenGL ES 2.0 on Android, why?