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New posts in glsl

How can I render an infinite 2D grid in GLSL?

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GLSL shader for glossy specular reflections on an cubemapped surface

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Why does HLSL have semantics?

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How to cast int to float in GLSL (WebGL)?

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How do you pack one 32bit int Into 4, 8bit ints in glsl / webgl?

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Constant float values in GLSL shaders - any reason to use uniforms?

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How to calculate the normal matrix?

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How to change hue of a texture with GLSL?

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glLineStipple deprecated in OpenGL 3.1

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ThreeJS predefined shader attributes / uniforms

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What's the best way to draw a fullscreen quad in OpenGL 3.2?

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Do uniform values remain in GLSL shader if unbound?

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Why does my translation matrix needs to be transposed?

GLSL: How to get pixel x,y,z world position?

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What versions of GLSL can I use in OpenGL ES 2.0?

texture vs texture2D in GLSL

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Using WebGL Shader Language (GLSL) for arbitrary vector mathematics in JavaScript

How to get pixel information inside a fragment shader?

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How do you get the modelview and projection matrices in OpenGL?

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Uniform versus attributes in GLSL ES