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New posts in glsl

Error 1282 if I attach a fragment shader to the program

Implementing Pencil Brush Texture in OpenGL for Drawing Application

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Should the gl_FragColor value be normalized?

How to scale a texture on a Texture Atlas while maintaining its offset?

Modern OpenGL problems with Orthographic Projection

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flip texture when drawing it pyopengl

OpenGL: How do I sort points depending on the camera distance?

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ERROR: 0:2: 'attribute' : cannot initialize this type of qualifier (whatever GLSL version used from 1.1 till 1.5)

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OpenGL Palette Swap shader?

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How to get homogeneous screen space coordinates in openGL

OpenGL shadow mapping almost working

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Opengl es 2.0 GLSL compiling fails on OSX when using const

Decompose a GLSL mat4 to original RTS values within vertex shader to calculate a View UV Offset

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How to do some calculations in GLSL that only happens once per frame?

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'Constructor' has too many arguments [vertex shader]

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WebGL/three.js fragment shader - Overlay alpha-transparent texture with alpha-transparent colour