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New posts in path-finding
A* / Dijkstra's algorithm simple implementation (Pascal)
Aug 05, 2026
algorithm
pascal
path-finding
dijkstra
a-star
Adding bot turn costs to A* search in pathfinding within a grid
Aug 03, 2026
algorithm
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Algorithm for pathfinding in 2D Array
Aug 04, 2026
java
algorithm
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Algorithm for tile connection in a two-dimensional array
Aug 03, 2026
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A* Pathfinding implementation error leads to infinite loop
Aug 03, 2026
javascript
path-finding
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Python: solve "n-to-n" maze
Aug 03, 2026
python
image-processing
path-finding
maze
Non - perfect maze Generation
Jul 28, 2026
java
algorithm
path-finding
maze
A* Pathfinding and Plenty of Pointer Problems?
Jul 26, 2026
c++
path-finding
a-star
Path finding in a finite grid
Jul 23, 2026
java
recursion
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stealth game AI solver
Jul 21, 2026
artificial-intelligence
path-finding
a-star
heuristics
When does A* terminate
Jul 18, 2026
algorithm
search
tree
path-finding
a-star
2D array path finding
Jul 19, 2026
algorithm
multidimensional-array
path-finding
dijkstra
a-star
How could I add a safe_zone around my obstacles or around my robot? [closed]
Jul 11, 2026
python
collision-detection
shortest-path
path-finding
a-star
GameplayKit > Scene Editor Navigation Graph > How to use it for pathfinding?
Jul 04, 2026
ios
swift
sprite-kit
path-finding
gameplay-kit
Finding a path travel cost closest to a given value
Jun 30, 2026
python
python-2.7
recursion
multidimensional-array
path-finding
Use Dijkstras to find the "k" shortest path
Jun 29, 2026
c#
algorithm
dijkstra
path-finding
A* with manhattan distance or euclidean distance for maze solving?
Jun 24, 2026
path-finding
maze
euclidean-distance
C++ A-star implementation -- determining whether a node is already in the priority queue of open items
Jun 23, 2026
c++
algorithm
stl
path-finding
a-star
All non-overlapping groups
Jun 21, 2026
arrays
traversal
path-finding
Finding paths covering all edges in complete digraphs
Jun 14, 2026
graph-theory
combinatorics
path-finding
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