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New posts in opengl-es

Looking for a cross-platform method for basic 2D/3D graphics for iOS and Android

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Android Matrix multiplyMM in detail

Understanding iPhone OpenGL Profiling

What is the maximum texture 'count' for ipad/3gs (SGX Graphics card)? how much memory we can use 'specifically' for texture data?

Why does Apple suggest do dispatch OpenGL commands in a serial background queue when this inevitably leads to crashes?

OpenGL draw rectangle outline [closed]

opengl-es

How does a GLSL sampler determine the minification, and thus the mipmap level, of a texture?

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Drawing with GLKit

ios opengl-es ios5 glkit

Android: Synchronization with OpenGL renderer thread

Displaying/Processing iPhone Camera Frames with OpenGL ES 2.0

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How can I use a 3-D texture in iOS?

How to go about creating an interactive map in Android

Receive complete android unicode input in C/C++

OpenGL-ES 2.0 VS OpenGL-ES 1.1, which is faster?

GLKViewControllerDelegate getting blocked

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OpenGL: changing texture coordinates on the fly

Need to calculate rotation-vector from Sensor.TYPE_ORIENTATION data

glColor4f() - effect of alpha value

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How to use multiple textures in WebGL?

How to render an interactive globe/earth for the iPhone OpenGL ES? [closed]

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