My question concerns PyQT5. I try to have a dialog window with a button that when clicked
QTextEdit fieldSomething like this:
class StartDialog(QtWidgets.QWidget, start_dialog_ui.Ui_Dialog):
def __init__(self, parent):
super(self.__class__, self).__init__()
self.setupUi(self)
self.OKButton.clicked.connect(self.start)
def start(self):
self.startDialogTextEdit.append("simulation running ...")
run_lengthy_function(self)
However, when I run my GUI I notice that the text is updated only after the lengthy function has terminated, although the QTextEdit.append is called before the lengthy function. How can I enforce that the text is updated in advance?
What I tried so far (but didn't work) was to let Python wait some time before triggering the lengthy function call, i.e.
from time import sleep
class StartDialog(QtWidgets.QWidget, start_dialog_ui.Ui_Dialog):
def __init__(self, parent):
super(self.__class__, self).__init__()
self.setupUi(self)
self.OKButton.clicked.connect(self.start)
def start(self):
self.startDialogTextEdit.append("simulation running ...")
sleep(5)
run_lengthy_function(self)
The repaint is called in event loop so sleep the whole thread does not change anything.
You can call repaint manually by:
self.startDialogTextEdit.repaint()
or call static method:
QCoreApplication.processEvents()
which also call repaint internally
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With