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New posts in xna

Finding the Oriented Bounding Box of a Convex Hull in XNA Using Rotating Calipers

What is the best method in XNA to have the player paint smoothly on the screen?

How to get Intellisense to automatically resolve missing Using directives

XNA GameComponent Implementation Preferences...?

Going fullscreen without stretching in an XNA game

c# xna

Determining XNA Game Lag

c# garbage-collection xna

Rotating 6 sides of a block

c# math xna quaternions

XNA: Scaling down Texture 2D antialias?

SpriteBatch: "Begin cannot be called again until End has been successfully called."

c# exception xna spritebatch

WinForms Property Grid won't allow me to change struct value

c# .net xna propertygrid

How to convert from an 'hermite' curve into bezier curve?

c# wpf math xna bezier

Unable to cast COM object of type 'System.__ComObject

Map format for a 3D game

c# xna format

Use MonoGame in WPF

Workaround for Texture2D.GetData method

c# ios xna textures monogame

XNA - Creating a lot of particles at the same time

xna particle-engine

Simple 2D rocket dynamics

c# xna 2d physics farseer

Efficient storage for a sparse octree?

c# xna hlsl sparse-array octree

Sequence of transformations: Projective Texturing (HLSL)

matrix xna transformation hlsl

Examples for using Nvidia FXAA (shader antialiasing) in XNA 4.0 winforms?

xna antialiasing