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New posts in opengl
Should I cache OpenGL state such as currently bound buffers, or does OpenGL do that anyway?
Feb 09, 2023
c++
opengl
Qt MainWindow with QOpenGLWIdget in Retina display displays wrong size
Feb 09, 2023
c++
macos
qt
opengl
Why must I "use" a shader program before I can set its uniforms?
Feb 07, 2023
opengl
glsl
opengl-4
Draw a triangle with OpenGL
Feb 07, 2023
c++
opengl
Initializing OpenGL without libraries
Feb 01, 2023
c++
opengl
game-engine
How does a clamp function in glsl and opencl work? does it use create branches? and should I avoid using it?
Jan 30, 2023
opengl
glsl
opencl
gpgpu
clamp
Is there an efficient way to exceed GL_MAX_VIEWPORTS?
Jan 28, 2023
opengl
graphics
glsl
shader
viewport
Having an issue with "gladLoadGL". I'm getting an error saying it does not take 1 argument
Jan 28, 2023
opengl
glad
Z value always 1 or -1 when using `glm::perspective`
Jan 27, 2023
c++
opengl
glsl
glm-math
OpenGL floating point precision
Jan 27, 2023
c++
opengl
glsl
precision
Access violation executing location 0x0000000000000000. OpenGL with GLAD and GLFW
Jan 26, 2023
c++
opengl
glfw
glad
How can I prevent deformation when rotating about the line-of-sight in OpenGL?
Jan 26, 2023
c
opengl
Implementing Terrain destruction like Scorched Earth Game on iphone or Java
Jan 26, 2023
java
iphone
opengl
Is it possible to run C++ binded with SDL+OpenGL code on a web browser?
Jan 26, 2023
c++
web-applications
opengl
3d
Are array textures related to sampler arrays?
Feb 06, 2023
opengl
textures
opengl-4
glutPassiveMotionFunc and glutWarpMousePointer
Feb 06, 2023
macos
opengl
mouse
glut
how to use glCopyImage2D
Feb 05, 2023
opengl
textures
Can one use OpenGL in the Kernel?
Feb 03, 2023
linux
opengl
kernel
driver
How to render with isometric perspective? [duplicate]
Feb 05, 2023
c++
opengl
isometric
OpenGL- Simple 2D clipping/occlusion method?
Feb 05, 2023
c++
opengl
2d
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