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New posts in opengl
What about NURBS and opengl 4.2 core?
Oct 23, 2025
c++
opengl
opengl-4
nurbs
Is it possible to share textures between processes without texture's data copy?
Oct 23, 2025
opengl
textures
ipc
vulkan
Cascaded shadow map texture access bug on OpenglGL
Oct 21, 2025
opengl
glsl
shadow-mapping
how to do customized stencil test in fragment shader
Oct 22, 2025
opengl
fragment-shader
stencil-buffer
Is it reasonable to use OpenGL for desktop applications?
Oct 21, 2025
c#
windows
opengl
gdi
Opengl - "fullscreen" texture rendering performance issue
Oct 20, 2025
c#
opengl
opentk
How do I draw vertices that are stored in a SSBO?
Oct 22, 2025
c++
opengl
shader
opengl-4
glVertexAttrib vs glVertexAttribPointer
Oct 21, 2025
performance
opengl
graphics
glsl
Deferred Rendering - Is it valid to reconstruct position for a point light using a light volume?
Oct 22, 2025
opengl
graphics
rendering
lighting
deferred-rendering
Loading an image with FreeImage
Oct 22, 2025
opengl
2d
freeimage
Replacement for textureCube in GLSL 150+?
Oct 22, 2025
opengl
glsl
shader
fragment-shader
Why does my GLSL shader fail compilation with no error message?
Oct 22, 2025
c++
opengl
glsl
shader
glfw
How would I get a BufferedImage from an OpenGL window?
Oct 22, 2025
java
opengl
bufferedimage
Why border texels get the same color when magnified/scaled up using Bilinear filtering?
Oct 21, 2025
opengl
shader
Rendering Vector Text OpenGL
Oct 20, 2025
c++
opengl
graphics
svg
fonts
OpenGL transparency not working properly
Oct 21, 2025
opengl
transparency
alpha
OpenGL VAO VBO shaders confusion
Oct 20, 2025
c++
opengl
glsl
vbo
vao
Passing array of floats from vertex shader to fragment shader in glsl 3.3
Oct 21, 2025
opengl
glsl
shader
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