I'm reading C++ Essential handout by Stanford professor Nick Parlante.The following is a code example:
/* If C++ kept class name information around at run-time,
this would be easier. */
static Account *RandomAccount(void) {
switch (RandomNum(3)) {
case 0: return(new Gambler); break;
case 1: return(new NickleNDime); break;
case 2: return(new MonthlyFee); break;
}
return(0);
}
static int RandomNum(int num) {
return(rand() % num);
}
My question is, why this function returns zero when the type is Account?Does it mean false here?
The function returns Account*, not Account. That 0 is a null pointer constant.
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