I'm trying to fade my AVPlayer's volume to 0 using AVMutableAudioMixInputParameters's setVolumeRampFromStartVolume method. Here is my code:
-(void)fadeOutVolume
{
    // AVPlayerObject is a property which points to an AVPlayer
    AVPlayerItem *myAVPlayerItem = AVPlayerObject.currentItem;
    AVAsset *myAVAsset = myAVPlayerItem.asset;
    NSArray *audioTracks = [myAVAsset tracksWithMediaType:AVMediaTypeAudio];
    NSMutableArray *allAudioParams = [NSMutableArray array];
    for (AVAssetTrack *track in audioTracks) {
        AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParametersWithTrack:track];
        [audioInputParams setVolumeRampFromStartVolume:1.0 toEndVolume:0 timeRange:CMTimeRangeMake(CMTimeMake(0, 1), CMTimeMake(5, 1))];
        [allAudioParams addObject:audioInputParams];
    }
    AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix];
    [audioMix setInputParameters:allAudioParams];
}
Can anyone see what's wrong with this code? It's doesn't fade out the volume correctly.
I was missing this key line:
[myAVPlayerItem setAudioMix:audioMix];
This was a relatively easy fix and I'm disappointed the usually super-quick and observant StackOverflow community didn't spot the problem.
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