This may have been answered elsewhere but I could not find a suitable response.
I have this code:
enum enumWizardPage { WP_NONE = 0x00, WP_CMDID = 0x01, WP_LEAGUES = 0x02, WP_TEAMS = 0x04, WP_COMP = 0x08, WP_DIVISIONS = 0x10, WP_FORMULAS = 0x20, WP_FINISHED = 0x40, }; Which is legacy and I have to modify it by adding a few new values. The issue is each value must be a unique bit so they may be OR combined to a bitmap.
The values are set using the #x## hex format, but I'm wondering if this is the max it can store? What will be the effect, if any, if I change my code to
enum enumWizardPage { WP_NONE = 0x0000, WP_CMDID = 0x0001, WP_LEAGUES = 0x0002, WP_TEAMS = 0x0004, WP_COMP = 0x0008, WP_DIVISIONS = 0x0010, WP_FORMULAS = 0x0020, WP_FINISHED = 0x0040, };
Each enum type has a corresponding integral type called the underlying type of the enum type. This underlying type shall be able to represent all the enumerator values defined in the enumeration. If the enum_base is present, it explicitly declares the underlying type.
For an enumeration whose underlying type is not fixed, the underlying type is an integral type that can represent all the enumerator values defined in the enumeration. If no integral type can represent all the enumerator values, the enumeration is ill-formed.
Enumeration or Enum in C is a special kind of data type defined by the user. It consists of constant integrals or integers that are given names by a user. The use of enum in C to name the integer values makes the entire program easy to learn, understand, and maintain by the same or even different programmer.
The default value of an enumeration type E is the value produced by expression (E)0 , even if zero doesn't have the corresponding enum member.
The type of a C++ enum is the enum itself. Its range is rather arbitrary, but in practical terms, its underlying type is an int.
It is implicitly cast to int wherever it's used, though.
This has changed since C++11, which introduced typed enums. An untyped enum now is defined as being at least the width of int (and wider if larger values are needed). However, given a typed enum defined as follows:
enum name : type {}; An enumeration of type name has an underlying type of type. For example, enum : char defines an enum the same width as char instead of int.
Further, an enum can be explicitly scoped as follows:
enum class name : type { value = 0, // ... }; (Where name is required, but type is optional.) An enum declared this way will no longer implicitly cast to its underlying type (requiring a static_cast<>) and values must be referenced with a fully-qualified name. In this example, to assign value to a enum variable, you must refer to it as name::value.
From N4659 C++ 7.2/5:
For an enumeration whose underlying type is not fixed, the underlying type is an integral type that can represent all the enumerator values defined in the enumeration. If no integral type can represent all the enumerator values, the enumeration is ill-formed. It is implementation-defined which integral type is used as the underlying type except that the underlying type shall not be larger than
intunless the value of an enumerator cannot fit in anintorunsigned int. If the enumerator-list is empty, the underlying type is as if the enumeration had a single enumerator with value 0.
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