I‘d like to get a view on what the minimum hardware requirements to run the visionOS simulator at a realistic frame-rate. Seems to be little information around anywhere that get‘s into that detail.
I‘ve looked around on the developer portal.
The only hardware requirement that Apple made is the following – Developing for visionOS requires a Mac with Apple Silicon. Currently, any Mac with M1 processor (no matter how much Unified Memory is installed) is capable of running visionOS Simulator in Xcode 15.
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