Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

trying to find best way to develop opengl es 2.0 in windows

i like to develop games to android based on opengl es 2.0 , with the emulator its a apain is there any better way to develop opengl es 2.0 app on windows fast toolkit /engine ? something that i can debug the code .
Thanks

like image 502
user63898 Avatar asked Dec 06 '25 03:12

user63898


1 Answers

You can use one of OpenGL ES 2.0 emulations on Windows to develop your application. Then majority of your rendering code will be same C/C++ code for Windows and for Android. Only platform specific stuff would be opening window, getting inputs (toches) and reading files.

Here are some of GLES2 emulators from different vendors:

  • Imgtec PowerVR - supports PVR texture compression
  • Qualcomm Ardeno - supports ATITC texture compression
  • ARM Mali
  • Nvidia Tegra - supports DXT texture compression
  • Google ANGLE - supports DXT texture compression. Opensource! Used by Chrome & Firefox as WebGL backend.

I myself like and use Google ANGLE to develop my app on Windows. After that I can run app on Android without changing any of rendering code.

like image 127
Mārtiņš Možeiko Avatar answered Dec 08 '25 20:12

Mārtiņš Možeiko



Donate For Us

If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!