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TreeNode Image Overlay

I have an imagelist of about 30 images, and 3 images I'd like to be able to overlay on top of the 30 when a TreeNode is in a particular state. I know that a C++ TreeItem can do this with the TVIS_OVERLAYMASK as such:

SetItemState(hItem,INDEXTOOVERLAYMASK(nOverlayIndex), TVIS_OVERLAYMASK);

Is there any mechanism to achieve similar results in .NET?

like image 981
Sam Trost Avatar asked Dec 06 '25 05:12

Sam Trost


1 Answers

I see this question is still getting views, so I'll post the implementation of what David suggested.

internal class MyTree : TreeView
{
    internal MyTree() :
        base()
    {
        // let the tree know that we're going to be doing some owner drawing
        this.DrawMode = TreeViewDrawMode.OwnerDrawText;
        this.DrawNode += new DrawTreeNodeEventHandler(MyTree_DrawNode);
    }

    void MyTree_DrawNode(object sender, DrawTreeNodeEventArgs e)
    {
        // Do your own logic to determine what overlay image you want to use
        Image overlayImage = GetOverlayImage();

        // you have to move the X value left a bit, 
        // otherwise it will draw over your node text
        // I'm also adjusting to move the overlay down a bit
        e.Graphics.DrawImage(overlayImage,
            e.Node.Bounds.X - 15, e.Node.Bounds.Y + 4);

        // We're done! Draw the rest of the node normally
        e.DefaultDraw = true
    }
}
like image 71
Sam Trost Avatar answered Dec 07 '25 18:12

Sam Trost



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