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New posts in unity-game-engine

Unity : 30fps vs 60fps on 30fps animation

How can I create larger worlds/levels in Unity without adding lag?

System.String.Split(null) doesn't remove whitespace (C#)

Assembly definition can't resolve namespaces from external packages

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Jump by touch Unity C#

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Unity 4.6+ Creating Text through a Script

Unity Google Play Games Plugin Won't Compile in Xcode iOS

Saving Unity AssetBundle From WebServer to Local Storage using AssetBundle Manager [duplicate]

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Can the built in spatial mapping of the HoloLens be disabled on a per app basis?

Why Isn't My 2D Box Collider Working? [closed]

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unity conditional fields custom editor

Unity fails to compile project with firebase analytics because of Cocoapods

Access denied finding property "vendor.debug.egl.profiler"

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Created files in Unity are not added to the git (Rider) automatically

c# git unity-game-engine rider

OnDestroy() & OnApplicationQuit() in unity

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How to use C# events in Unity3D

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Unity Processing Data Stream from Socket

How do I trace the source of the call "OnValidate()"

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