Considering the following code, why the animations in the views that are initialized without the n property stops when you scroll the list?
Tested on Xcode 11.3 (11C29) with a new default project on device and simulator.
import SwiftUI
struct ContentView: View {
var body: some View {
HStack {
List(1...50, id: \.self) { n in
HStack {
KeepRolling()
Spacer()
KeepRolling(n: n)
}
}
}
}
}
struct KeepRolling: View {
@State var isAnimating = false
var n: Int? = nil
var body: some View {
Rectangle()
.frame(width: 50, height: 50)
.rotationEffect(Angle(degrees: self.isAnimating ? 360 : 0))
.onAppear {
withAnimation(Animation.linear(duration: 2).repeatForever(autoreverses: false)) {
self.isAnimating = true
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}

IMO it is due to caching/reuse in List. For List all the values of KeepRolling() is the same, so .onAppear is not always re-called.
If to make every such view unique, say using .id as below, all works (tested with Xcode 11.2)
KeepRolling().id(UUID().uuidString)
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