I'm afraid I'm relatively new to Swift, but have looked around as best I could and haven't been able to figure out how to do this relatively simple task!
I would like to add a new property called "angle" to the class UIImageView, such that you could use "image.angle". Here's what I've got, having attempted to follow the method of a tutorial I used (note that the required init? part was suggested by Xcode and I am not too sure of what it does):
class selection_image: UIImageView {
var angle = Double()
init(angle: Double) {
self.angle = angle
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
Thank you very much for any help!!
class selection_image: UIImageView {
var angle = Double()
// your new Init
required convenience init(angle: Double) {
self.init(frame: CGRect.zero)
self.angle = angle
}
override init(frame: CGRect) {
super.init(frame: CGRect.zero)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
Using Swift 4.2
@jasperthedog. You can add a property to a given class using AssociatedObjects of the Runtime using an extension as follows:
In this example, I add an optional viewAlreadyAppeared: Bool? property to UIViewController. And with this, I avoid creating subclasses of UIViewController
extension UIViewController {
private struct CustomProperties {
static var viewAlreadyAppeared: Bool? = nil
}
var viewAlreadyAppeared: Bool? {
get {
return objc_getAssociatedObject(self, &CustomProperties.viewAlreadyAppeared) as? Bool
}
set {
if let unwrappedValue = newValue {
objc_setAssociatedObject(self, &CustomProperties.viewAlreadyAppeared, unwrappedValue as Bool?, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
}
}
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