i wanna know what is the best way to start coding a simple 3D ... (with java) like a man walking around ... i know it's not so easy , but i believe it's not impossible :D so .. is there a recommended tutorial or something???
Two suggestions:
Start with something like jMonkeyEngine. Lots of great tutorials on their site using their scenegraph API. It's where you want to end up eventually anyway, IMHO.
NeHe Productions: OpenGL Tutorials. These are great because they give you a lot of OpenGL info and instructions. Note that all the code in the tutorial is C however, at the bottom of the tutorials are links to ports of the code to various platforms and languages, including Java.
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