WPF Visualizer Visual Tree canvas
canvas.Children.Add poly |> ignore
Specified Visual is
Don't think it's 1), not sure what 2) is?
Using Visual Studio 2010, F# 2.0, WPF, ... not XAML
It's a bit hard to diagnose the problem without a relevant code sample, but maybe the problem is that you tried to add the same polygon to the canvas' children twice.
This is the code I burped up to reproduce your error:
type SimpleWindow() as this =
    inherit Window()
    do
        let makepoly size corners =
            let size = 192.0
            let angle = 2.0 * Math.PI / float corners
            let getcoords size angle = new Point(size * cos angle, size * sin angle)
            let poly = new Polygon(Fill = Brushes.Red)
            poly.Points <- new PointCollection([for i in 0..corners-1 -> getcoords size (float i * angle)])
            poly
        let canvas = new Canvas(HorizontalAlignment = HorizontalAlignment.Center,
                                VerticalAlignment = VerticalAlignment.Center)
        let poly = makepoly 192.0 5
        Canvas.SetLeft(poly, canvas.Width / 2.0)
        Canvas.SetTop(poly, canvas.Width / 2.0)
        canvas.Children.Add poly |> ignore //this works
        this.AddChild canvas |> ignore
SimpleWindow().Show()
If I add another canvas.Children.Add poly it crashes with your error message.
canvas.Children.Add poly |> ignore 
canvas.Children.Add poly |> ignore //this fails, poly already exists on the canvas
In order to fix the error, I first called canvas.Children.Remove to remove the specific child that was present in order to replace it by another.
canvas.Children.Add poly |> ignore 
canvas.Children.Remove poly
canvas.Children.Add poly |> ignore //this works, because the previous version is gone
I hope this fixes your problem.
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