I currently have vectors such as:
vector<MyClass*> MyVector;
and I access using
MyVector[i]->MyClass_Function();
I would like to make use of shared_ptr. Does this mean all I have to do is change my vector to:
typedef shared_ptr<MyClass*> safe_myclass
vector<safe_myclass>
and I can continue using the rest of my code as it was before?
vector<shared_ptr<MyClass>> MyVector; should be OK.
But if the instances of MyClass are not shared outside the vector, and you use a modern C++11 compiler, vector<unique_ptr<MyClass>> is more efficient than shared_ptr (because unique_ptr doesn't have the ref count overhead of shared_ptr).
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