I'm trying to run multiple setInterval()'s but I'm having trouble with the asynchronous aspect of doing this.
This example is almost identical to what I'm trying to achieve:
var labels = ["Bacon", "Beer", "Steak"];
var second, timer;
labels.forEach(function(label){
second = 0;
timer = setInterval(function(){
console.log(label + ' is awesome ' + second);
if(second === 10) {
clearInterval(timer);
}
second++;
}, 1000);
});
Because of setInterval being asynchronous the three intervals are running in parallel and are messing up the interval:
Bacon is awesome 0
Beer is awesome 1
Steak is awesome 2
Beer is awesome 3
Bacon is awesome 4
Steak is awesome 5
Bacon is awesome 6
Beer is awesome 7
Steak is awesome 8
Bacon is awesome 9
Beer is awesome 10
Beer is awesome 11
Bacon is awesome 12
Beer is awesome 13
Bacon is awesome 14
Bacon is awesome 15
Beer is awesome 16
Beer is awesome 17
Bacon is awesome 18
Bacon is awesome 19
Beer is awesome 20
Beer is awesome 21
Bacon is awesome 22
Bacon is awesome 23
...
I'm wondering how to enforce some sort of queue so that the first interval runs it's course then when 10 seconds are up the next setInterval is executed?
I've tried quickly with the async.js library but I had trouble finding a suitable control flow.
I made a little function called `callQueue' that calls an Array filled with functions in order a certain number of times with a certain interval between them
Usage
The first argument is the array of functions, the second the number of times they should be called, the third is the time between the calls.
callQueue([
function () {
isAwesome('bacon');
},
function () {
isAwesome('beer');
},
function () {
isAwesome('steak');
}], 10, 1000);
The Function
function callQueue(queue, times, timeBetween) {
var i = 0;
k = 0;
queue.forEach(function (func) {
for (k = 0; k < times; k += 1) {
alert(i * timeBetween);
i += 1;
setTimeout(func, (i * timeBetween));
}
});
};
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