Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Resizing an image on the server then uploading to azure

I have the following function which I use to upload files to an azure storage account.

As you will see it does no kind of resizing etc:

public string UploadToCloud(FileUpload fup, string containerName) { // Retrieve storage account from connection string. CloudStorageAccount storageAccount = CloudStorageAccount.Parse(ConfigurationManager.AppSettings["StorageConnectionString"]);

    // Create the blob client.
    CloudBlobClient blobClient = storageAccount.CreateCloudBlobClient();

    // Retrieve a reference to a container. 
    CloudBlobContainer container = blobClient.GetContainerReference(containerName);

    string newName = "";
    string ext = "";
    CloudBlockBlob blob = null;


    // Create the container if it doesn't already exist.
    container.CreateIfNotExists();

    newName = "";
    ext = Path.GetExtension(fup.FileName);

    newName = string.Concat(Guid.NewGuid(), ext);

    blob = container.GetBlockBlobReference(newName);

    blob.Properties.ContentType = fup.PostedFile.ContentType;

    //S5: Upload the File as ByteArray            
    blob.UploadFromStream(fup.FileContent);

    return newName;


}

I then have this function which I have used on sites not hosted on azure:

public string ResizeandSave(FileUpload fileUpload, int width, int height, bool deleteOriginal, string tempPath = @"~\tempimages\", string destPath = @"~\cmsgraphics\")
        {
            fileUpload.SaveAs(Server.MapPath(tempPath) + fileUpload.FileName);

            var fileExt = Path.GetExtension(fileUpload.FileName);
            var newFileName = Guid.NewGuid().ToString() + fileExt;

            var imageUrlRS = Server.MapPath(destPath) + newFileName;

            var i = new ImageResizer.ImageJob(Server.MapPath(tempPath) + fileUpload.FileName, imageUrlRS, new ImageResizer.ResizeSettings(
                            "width=" + width + ";height=" + height + ";format=jpg;quality=80;mode=max"));

            i.CreateParentDirectory = true; //Auto-create the uploads directory.
            i.Build();

            if (deleteOriginal)
            {
                var theFile = new FileInfo(Server.MapPath(tempPath) + fileUpload.FileName);

                if (theFile.Exists)
                {
                    File.Delete(Server.MapPath(tempPath) + fileUpload.FileName);
                }
            }

            return newFileName;
        }

Now what I am trying to do is try to merge the two... or at least work out a way of being able to resize an image before storing it on azure.

Anyone have any ideas?

like image 522
Simon Avatar asked Jan 17 '26 17:01

Simon


1 Answers

I hope you already make it work, but I was looking for some working solution today, any I can't find it. But finally i did it.

Here is my code, hope that it help to someone:

    /// <summary>
    /// Saving file to AzureStorage
    /// </summary>
    /// <param name="containerName">BLOB container name</param>
    /// <param name="MyFile">HttpPostedFile</param>
    public static string SaveFile(string containerName, HttpPostedFile MyFile, bool resize, int newWidth, int newHeight)
    {
        string fileName = string.Empty;

        try
        {
            CloudStorageAccount storageAccount = CloudStorageAccount.Parse(ConfigurationManager.ConnectionStrings["StorageConnectionString"].ConnectionString);
            CloudBlobClient blobClient = storageAccount.CreateCloudBlobClient();
            CloudBlobContainer container = blobClient.GetContainerReference(containerName);
            container.CreateIfNotExists(BlobContainerPublicAccessType.Container);

            string timestamp = Helper.GetTimestamp() + "_";
            string fileExtension = System.IO.Path.GetExtension(MyFile.FileName).ToLower();
            fileName = timestamp + MyFile.FileName;

            CloudBlockBlob blockBlob = container.GetBlockBlobReference(fileName);
            blockBlob.Properties.ContentType = MimeTypeMap.GetMimeType(fileExtension);

            if (resize)
            {
                Bitmap bitmap = new Bitmap(MyFile.InputStream);

                int oldWidth = bitmap.Width;
                int oldHeight = bitmap.Height;

                GraphicsUnit units = System.Drawing.GraphicsUnit.Pixel;
                RectangleF r = bitmap.GetBounds(ref units);
                Size newSize = new Size();

                float expectedWidth = r.Width;
                float expectedHeight = r.Height;
                float dimesion = r.Width / r.Height;

                if (newWidth < r.Width)
                {
                    expectedWidth= newWidth;
                    expectedHeight = expectedWidth/ dimesion;
                }
                else if (newHeight < r.Height)
                {
                    expectedHeight = newHeight;
                    expectedWidth= dimesion * expectedHeight;
                }
                if (expectedWidth> newWidth)
                {
                    expectedWidth= newWidth;
                    expectedHeight = expectedHeight / expectedWidth;
                }
                else if (nPozadovanaVyska > newHeight)
                {
                    expectedHeight = newHeight;
                    expectedWidth= dimesion* expectedHeight;
                }
                newSize.Width = (int)Math.Round(expectedWidth);
                newSize.Height = (int)Math.Round(expectedHeight);

                Bitmap b = new Bitmap(bitmap, newSize);

                Image img = (Image)b;
                byte[] data = ImageToByte(img);

                blockBlob.UploadFromByteArray(data, 0, data.Length);
            }
            else
            {
                blockBlob.UploadFromStream(MyFile.InputStream);
            }                
        }
        catch
        {
            fileName = string.Empty;
        }

        return fileName;
    }

    /// <summary>
    /// Image to byte
    /// </summary>
    /// <param name="img">Image</param>
    /// <returns>byte array</returns>
    public static byte[] ImageToByte(Image img)
    {
        byte[] byteArray = new byte[0];
        using (MemoryStream stream = new MemoryStream())
        {
            img.Save(stream, System.Drawing.Imaging.ImageFormat.Png);
            stream.Close();

            byteArray = stream.ToArray();
        }
        return byteArray;
    }
like image 56
t00thy Avatar answered Jan 20 '26 23:01

t00thy