I'm developing a small snipping tool, which works but I just can't get my head around how I place two toolstrip controls around selected snip region (rectangle). I refresh the toolstrip location on mouse-up event, which handles the movements for both toolstrips like this.
//The two toolstrips that I have
//rcSelect is the selected rectangle
toolStrip1.Visible = true;
toolStrip2.Visible = true;
//Tool Strip One
int toolstripY = (rcSelect.Y + rcSelect.Height) - toolStrip1.Height;
int toolstripX = rcSelect.Width + rcSelect.X + 5;
if (toolstripX + toolStrip1.Width >= this.Width)
{
toolstripX = rcSelect.X - toolStrip1.Width - 5;
}
if (rcSelect.Width + toolStrip1.Width >= this.Width)
{
toolstripX = rcSelect.Width - toolStrip1.Width;
}
if (toolstripY + toolStrip1.Height >= this.Height)
{
toolstripY = rcSelect.Y;
}
if (rcSelect.Height + toolStrip1.Height >= this.Height)
{
toolstripY = rcSelect.Height;
}
if (toolStrip1.Location.Y + toolStrip1.Height >= this.Height)
{
toolstripY = rcSelect.Y - toolStrip1.Height - 5;
}
//Tool Strip Two
int toolstrip2Y = rcSelect.Y + rcSelect.Height + 5;
int toolstrip2X = rcSelect.X + (rcSelect.Width - toolStrip2.Width);
if (toolstrip2Y + toolStrip2.Height >= this.Height)
{
toolstrip2Y = rcSelect.Y - toolStrip2.Height - 5;
}
if (rcSelect.Height + toolStrip2.Height >= this.Height)
{
toolstrip2Y = rcSelect.Height - toolStrip2.Height;
}
if (toolstrip2X + toolStrip2.Width >= this.Width)
{
toolstrip2X = rcSelect.X;
}
if (rcSelect.Width + toolStrip2.Width >= this.Width)
{
toolstrip2X = rcSelect.Width;
}
if (toolStrip2.Location.X + toolStrip2.Width >= this.Width)
{
toolstrip2X = rcSelect.X - toolStrip2.Width - 5;
}
//Try to Insure visbility yet again
if (toolStrip1.Location.Y + toolStrip1.Height >= this.Height)
{
int offsetY = (toolStrip1.Location.Y + toolStrip1.Height) - this.Height;
toolstripY = toolStrip1.Location.Y - offsetY;
}
if (toolStrip2.Location.X + toolStrip2.Width >= this.Width)
{
int offsetX = (toolStrip2.Location.X + toolStrip2.Width) - this.Width;
toolstrip2X = toolStrip2.Location.X - offsetX;
}
if (toolstrip2X < 0)
{
toolstrip2X = 0;
}
if (toolstrip2Y < 0)
{
toolstrip2Y = 0;
}
if (toolstripX < 0)
{
toolstripX = 0;
}
if (toolstripY < 0)
{
toolstripY = 0;
}
toolStrip1.Location = new Point(toolstripX, toolstripY);
toolStrip2.Location = new Point(toolstrip2X, toolstrip2Y);
This is how it looks at start.

And this is how it looks when i resize and move that rectangle

Debug
Verticle one is toolstrip1 and horizontal is toolstrip2.
Strip1: X 1185 Y 236
Strip2: X 894 Y 629
Strip1: X 1504 Y 626
Strip2: X 1213 Y 582
Strip1: X 1412 Y 30
Strip2: X 1121 Y 423
Strip1: X 1362 Y 375
Strip2: X 1407 Y 768
Strip1: X 1224 Y 230
Strip2: X 933 Y 623
Strip1: X 1424 Y 626
Strip2: X 1133 Y 582
Strip1: X 835 Y 443
Strip2: X 544 Y 836
Strip1: X 1475 Y 245
Strip2: X 1184 Y 638
Strip1: X 828 Y 265
Strip2: X 537 Y 658
Strip1: X 1038 Y 278
Strip2: X 747 Y 671
Strip1: X 1422 Y 576
Strip2: X 1131 Y 969
Strip1: X 1786 Y 614
Strip2: X 1495 Y 570
Strip1: X 1638 Y 120
Strip2: X 1347 Y 513
Strip1: X 1780 Y 311
Strip2: X 1489 Y 704
Strip1: X 1780 Y 311
Strip2: X 1489 Y 704
Strip1: X 1862 Y 356
Strip2: X 1907 Y 749
Strip1: X 1557 Y 308
Strip2: X 1634 Y 701
Strip1: X 1008 Y 347
Strip2: X 1634 Y 740
Strip1: X 1095 Y 384
Strip2: X 1634 Y 777
Strip1: X 1133 Y 113
Strip2: X 1634 Y 506
Strip1: X 1112 Y 0
Strip2: X 1634 Y 230
Strip1: X 1183 Y 700
Strip2: X 1634 Y 656
Strip1: X 1216 Y 692
Strip2: X 1634 Y 880
Strip1: X 1168 Y 692
Strip2: X 1634 Y 401
Strip1: X 1163 Y 692
Strip2: X 1634 Y 792
Strip1: X 1034 Y 692
Strip2: X 1634 Y 719
Strip1: X 1170 Y 692
Strip2: X 1634 Y 669
Strip1: X 1209 Y 692
Strip2: X 1634 Y 679

Debug 2
Strip1: X 1513 Y 465
Strip2: X 1222 Y 858
rcSelect Loc: X 1048 Y 479
rcSelect Siz: W 460 H 374
Strip1: X 1710 Y 278
Strip2: X 1419 Y 671
rcSelect Loc: X 1245 Y 292
rcSelect Siz: W 460 H 374
Strip1: X 1710 Y 278
Strip2: X 1419 Y 671
rcSelect Loc: X 1245 Y 292
rcSelect Siz: W 460 H 374
Strip1: X 1685 Y 288
Strip2: X 1394 Y 681
rcSelect Loc: X 1204 Y 280
rcSelect Siz: W 476 H 396
Strip1: X 1634 Y 376
Strip2: X 1679 Y 769
rcSelect Loc: X 1679 Y 368
rcSelect Siz: W 476 H 396
Strip1: X 1258 Y 332
Strip2: X 1634 Y 725
rcSelect Loc: X 777 Y 324
rcSelect Siz: W 476 H 396
Strip1: X 1479 Y 0
Strip2: X 1634 Y 144
rcSelect Loc: X 998 Y -257
rcSelect Siz: W 476 H 396
Strip1: X 1567 Y 427
Strip2: X 1634 Y 820
rcSelect Loc: X 1086 Y 419
rcSelect Siz: W 476 H 396
Strip1: X 1496 Y 647
Strip2: X 1634 Y 1040
rcSelect Loc: X 1015 Y 639
rcSelect Siz: W 476 H 396
Strip1: X 1524 Y 822
Strip2: X 1634 Y 778
rcSelect Loc: X 1043 Y 822
rcSelect Siz: W 476 H 396
Strip1: X 1419 Y 692
Strip2: X 1634 Y 557
rcSelect Loc: X 938 Y 156
rcSelect Siz: W 476 H 396
Strip1: X 1169 Y 692
Strip2: X 1634 Y 144
rcSelect Loc: X 688 Y -257
rcSelect Siz: W 476 H 396
Strip1: X 1318 Y 692
Strip2: X 1634 Y 290
rcSelect Loc: X 837 Y -111
rcSelect Siz: W 476 H 396
Strip1: X 1304 Y 692
Strip2: X 1634 Y 449
rcSelect Loc: X 823 Y 48
rcSelect Siz: W 476 H 396
Strip1: X 1326 Y 692
Strip2: X 1634 Y 581
rcSelect Loc: X 845 Y 180
rcSelect Siz: W 476 H 396
Strip1: X 1305 Y 692
Strip2: X 1634 Y 508
rcSelect Loc: X 824 Y 107
rcSelect Siz: W 476 H 396
Strip1: X 1302 Y 692
Strip2: X 1634 Y 471
rcSelect Loc: X 821 Y 70
rcSelect Siz: W 476 H 396

I don't know which ToolStrip is vertical or horizontal, but you can try it this way:
protected override void OnMouseDown(MouseEventArgs e) {
base.OnMouseDown(e);
rcSelect = new Rectangle(e.Location, Size.Empty);
}
protected override void OnMouseUp(MouseEventArgs e) {
base.OnMouseUp(e);
int rcLeft = Math.Min(e.X, rcSelect.X);
int rcTop = Math.Min(e.Y, rcSelect.Y);
int rcWidth = Math.Max(e.X, rcSelect.Left) - Math.Min(e.X, rcSelect.Left);
int rcHeight = Math.Max(e.Y, rcSelect.Top) - Math.Min(e.Y, rcSelect.Top);
rcSelect = new Rectangle(new Point(rcLeft, rcTop), new Size(rcWidth, rcHeight));
toolStrip1.Location = new Point(
Math.Max(0,
Math.Min(this.ClientSize.Width - toolStrip1.Width,
rcSelect.Right - toolStrip1.Width)
),
rcSelect.Bottom > this.ClientSize.Height ?
rcSelect.Top - toolStrip1.Height :
rcSelect.Bottom
);
toolStrip2.Location = new Point(
rcSelect.Right > this.ClientSize.Width ?
rcSelect.Left - toolStrip2.Width :
rcSelect.Right,
Math.Max(0,
Math.Min(this.ClientSize.Height - toolStrip2.Height,
rcSelect.Bottom - toolStrip2.Height)
)
);
}
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