I have a custom control based on ToggleButton. In its constructor, I create a few elements of type FrameworkElementFactory and to one of them I assign an EventHandler like this:
button.AddHandler(Ellipse.MouseDownEvent, new MouseButtonEventHandler(Toggle));
And here's my event handler:
private void Toggle(object sender, EventArgs e)
{
var active = GetTemplateChild("Active");
var button = GetTemplateChild("ToggleButton");
Storyboard sb = new Storyboard();
var ta = new ThicknessAnimation();
Storyboard.SetTargetProperty(ta, new PropertyPath("Margin"));
Storyboard.SetTarget(ta, button);
ta.Duration = TimeSpan.FromSeconds(0.2);
var da = new DoubleAnimation();
Storyboard.SetTargetProperty(da, new PropertyPath("Width"));
Storyboard.SetTarget(da, active);
da.Duration = TimeSpan.FromSeconds(0.2);
if ((bool)IsChecked)
{
ta.To = new Thickness(0);
da.To = (double)button.GetValue(Ellipse.WidthProperty);
IsChecked = !IsChecked;
}
else
{
ta.To = new Thickness(this.Width - (double)button.GetValue(Ellipse.WidthProperty), 0, 0, 0);
da.To = this.Width;
IsChecked = !IsChecked;
}
sb.Children.Add(ta);
sb.Children.Add(da);
sb.Begin();
}
But it doesn't work. Doesn't work in the sense that it works only once. I mean it is supposed to set a slider's width based on the IsChecked property. Initially, it is set to false. When I click it, it expands to the right as expected. But when I click again, it does not move left as expected.
The more surprising thing is that it works perfectly with the MouseEnter event. All other events like MouseDown/Up/LeftMouseButtonUp/PreviewMouseDown..... are not working either.
If you want to reproduce the problem without much editing use the code here. Then just use it in a WPF app and you'll see.
Any help much appreciated.
Edit: Another discovery: It works with Right Clicks and Middle Button Clicks but not with Left Clicks. Wonder why...?? My mouse works fine.
Edit#2: Converters
MouseDown and MouseUp events are fired by UserControl.
You should use the events: PreviewMouseDown and PreviewMouseUp.
Further, you may use MouseEnter and MouseLeave events in order to address the visual feedback when the mouse is located over your object.
Having implemented a couple custom controls I've found some interesting behavior dealing with mouse events in particular. Basically, you may be running into a case where another control, possibly even in your ControlTemplate is stealing the mouse focus and consuming the mouse event before you get it.
There are two solutions to the problem:
In this particular case I would have an InternalIsCheckedProperty that you bind to the ToggleButton.IsCheckedProperty to invoke your storyboard.
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