class C<T> where T : struct {
bool M1(object o) => o is T;
bool M2(object o) => o is T?;
}
The two methods above seems to behave equally, both when passing null reference or boxed T value. However, the generated MSIL code is a bit different:
.method private hidebysig instance bool M1(object o) cil managed {
.maxstack 8
IL_0000: ldarg.1
IL_0001: isinst !T
IL_0006: ldnull
IL_0007: cgt.un
IL_0009: ret
}
vs
.method private hidebysig instance bool M2(object o) cil managed {
.maxstack 8
IL_0000: ldarg.1
IL_0001: isinst valuetype [mscorlib]System.Nullable`1<!T>
IL_0006: ldnull
IL_0007: cgt.un
IL_0009: ret
}
As you may see, the o is T? expression actually performs type check for Nullable<T> type, despite the fact that nullable types are specially handled by CLR so that C# represents boxed T? value as null reference (if T? has no value) or boxed T value. It seems impossible to get box of Nullable<T> type in pure C# or maybe even in C++/CLI (since runtime handles box opcode to support this "T? => T box / null" boxing).
Am I missing something or o is T? is practically equivalent to o is T in C#?
IIRC int(x); is declaration for x. (int)x; is a type cast whose result is then ignored. But in your case, either has the same meaning, a type cast. The only real difference is int(x) can't use types with spaces in their name.
In C and C++, "x" is of type const char[] which is an array and it is null-terminated (0x00). Whilst 'x' is of type char . The datatype std::string . C++ has support in the standard library for the String datatype, which can be assigned a const char[] .
Nothing. They are one and the same. The end result is same — we have two integer variables named a and b and they both are uninitialized. What is the difference between * (int *) and (int *) in C (pointers and development)?
int(x) is a functional notation for type-casting. C++ is a strong-typed language. Many conversions, specially those that imply a different interpretation of the value, require an explicit conversion, known in C++ as type-casting.
According to the spec (emphasis mine), in E is T, non-nullable value types of T and corresponding nullable types are handled the same way:
7.10.10 The
isoperatorThe
isoperator is used to dynamically check if the run-time type of an object is compatible with a given type. The result of the operationE is T, whereEis an expression andTis a type, is a boolean value indicating whetherEcan successfully be converted to typeTby a reference conversion, a boxing conversion, or an unboxing conversion. The operation is evaluated as follows, after type arguments have been substituted for all type parameters:
If
Eis an anonymous function, a compile-time error occursIf
Eis a method group or the null literal, of if the type ofEis a reference type or a nullable type and the value of E is null, the result is false.Otherwise, let
Drepresent the dynamic type ofEas follows:
- If the type of
Eis a reference type,Dis the run-time type of the instance reference byE.If the type of
Eis a nullable type,Dis the underlying type of that nullable type.If the type of
Eis a non-nullable value type,Dis the type ofE.The result of the operation depends on
DandTas follows:
- If
Tis a reference type, the result is true ifDandTare the same type, ifDis a reference type and an implicit reference conversion fromDtoTexists, or ifDis a value type and a boxing conversion fromDtoTexists.- If
Tis a nullable type, the result is true ifDis the underlying type ofT.- If
Tis a non-nullable value type, the result is true ifDandTare the same type.- Otherwise, the result is false.
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