It may sound like a dumb question but why are bindable properties static?
public static readonly BindableProperty MapSpanProperty = BindableProperty.Create(
propertyName: "MapSpan",
returnType: typeof(MapSpan),
declaringType: typeof(BindableMap),
defaultValue: null,
defaultBindingMode: BindingMode.TwoWay,
propertyChanged: MapSpanPropertyChanged);
public MapSpan MapSpan
{
get
{
return (MapSpan)GetValue(MapSpanProperty);
}
set
{
SetValue(MapSpanProperty, value);
}
}
I have this code and it works just fine if I make the bindable property static, otherwise, it doesn't work. If I make this bindable property static it means, let's say if I have 2 maps opened at the same time, that this value will be the same on both if I set it on one of them?
As far as I understand, it's static just for get describing data before moment of creation.
But it's not being used as static. BindableObject base class define INSTANСE of Dictionary<BindablePropery, BindablePropertyContext>. BindablePropertyContext contains our value. It means that each our class has static BindablePropery, but every of them get it's own context from it's own dictionary.
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