Consider the following code:
int main() { int i; volatile int* p = &i; int *v = p; return 0; } This gives an error in g++:
$ g++ -o volatile volatile.cpp volatile.cpp: In function ‘int main()’: volatile.cpp:6: error: invalid conversion from ‘volatile int*’ to ‘int*’ My intention was that I want to make p volatile. However, once I've read the value of p, I don't care if accessing v is volatile. Why is it required that v be declared volatile?
This is hypothetical code of course. In a real situation you could imagine that p points to a memory location, but is modified externally and I want v to point to the location that p pointed to at the time of v = p, even if later p is externally modified. Therefore p is volatile, but v is not.
By the way I am interested in the behaviour both when this is considered C and C++, but in C this only generates a warning, not an error.
If you mean that the pointer should be volatile, rather than the object it points to, then declare it as
int* volatile p;
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