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Why doesn't braced initialization throw a narrowing error when converting from double to float?

Two things every C++ tutorial mentions early on:

  1. Braced initialization is generally superior when possible, because it will throw an error during a narrowing conversion such as
int narrow{1.7}; // error: narrowing conversion of '1.7e+0' from 'double' to 'int'
  1. You must explicitly declare floats as float literals, otherwise they will default to double literals
float some_float{1.7f};

However, when working with the g++ compiler on Windows, I've discovered something odd -

float narrow{1.7}; // still a float despite no f postfix
double not_narrow{1.7}; // actually a double

This code compiles without any errors, and sizeof(narrow) returns 4, where sizeof(not_narrow) returns 8, as expected.
Hovering over 1.7, VSCode identifies it as a double literal ~=1.699999999999999956, but float has then narrowed it to ~=1.700000048.
I thought it might be simply that 1.7 is both valid as a float and a double, so I tried

float narrow{1.699999999999999956};

but this produces an identical result.
Why doesn't braced initialization throw an error (warning, diagnostic message, anything) here for narrowing a double literal to a float? Is this g++ specific, or a quirk of C++ in general? I'd love to understand better.

like image 492
JMA Avatar asked Oct 29 '25 06:10

JMA


1 Answers

A conversion from a floating-point type to a shorter floating-point type is not a narrowing conversion if "the source is a constant expression and the actual value after conversion is within the range of values that can be represented (even if it cannot be represented exactly)" (C++20 [dcl.init.list]/7.2).

If you think about it, double{1.7} and float{1.7} are most likely both inexact. But if you write the latter, it's reasonable to assume that you mean it, and there's not much to be gained from prohibiting this.

like image 94
Brian Bi Avatar answered Oct 30 '25 23:10

Brian Bi



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