I'm creating the custom class Node in order to implement a binary tree using a map<int,Node> container: the int key of the map is the identifier of a Node object. In the class Node I had to implement a copy constructor.
When inserting a Node object on the map, I noticed that the copy constructor of the Node is invoked twice. Why?
cout << "node2" << endl;
Node node2;
node2.set_depth(2);
node2.make_it_branch(3,4);
cout << "map" << endl;
map<int,Node> mapping;
cout << "toInsert" << endl;
pair<int,Node> toInsert = pair<int,Node>(2,node2);
cout << "insert" << endl;
mapping.insert(toInsert);
Running the above code, the output is as follows:
node2
--- Node()
map
toInsert
--- Node(const Node& orig)
insert
--- Node(const Node& orig) // Why does the copy constructor be invoked twice?
--- Node(const Node& orig) // ------------------------------------------------
--- ~Node()
--- ~Node()
--- ~Node()
--- ~Node()
Most likely because the value type of your map is pair<int const, Node>, not pair<int, Node>: in a map, the key is constant.
Since insert() accepts a pair<int const, Node> const& and you supply a pair<int, Node>, to perform the conversion a temporary must be constructed from which the value in the map can in turn be copy-constructed.
To verify it, change this line:
pair<int, Node> toInsert = pair<int, Node>(2, node2);
Into this line:
pair<int const, Node> toInsert = pair<int const, Node>(2, node2);
And you should see the extra call to the copy constructor disappear.
Also keep in mind, that the concrete implementation of Standard Library containers are not required to perform a particular number of copies: implementations may vary, and different optimization levels could make things different as well.
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