What does the following code do:
WeatherWidget.prototype = new Widget; where Widget is a constructor, and I want to extend the Widget 'class' with a new function WeatherWidget.
What is the new keyword doing there and what would happen if it is left out?
New keyword in JavaScript is used to create an instance of an object that has a constructor function. On calling the constructor function with 'new' operator, the following actions are taken: A new empty object is created.
The new keyword in Java instantiates a class by allocating it a memory for an associated new object. It then returns a reference for that memory. To create the objects which are the blueprints of class. This new keyword in Java allocates the memory at the runtime itself.
WeatherWidget.prototype = new Widget; The new keyword calls Widget as a constructor and the return value is assigned to the prototype property. (If you would omit new, you would not call Widget unless you added an argument list, (). However, calling Widget that way might not be possible. It would certainly have the potential to spoil the global namespace if it is not strict mode code and the implementation is conforming to ECMAScript Ed. 5.x there, because then this in the constructor would refer to ECMAScript’s global object.)
But this approach actually comes from a really viral bad example in the old Netscape JavaScript 1.3 Guide (mirrored at Oracle, formerly Sun).
This way, your WeatherWidget instances will all inherit from the same Widget instance. The prototype chain will be:
[new WeatherWidget()] → [new Widget()] → [Widget.prototype] → … This can be useful, but most of the time you would not want it to happen. You should not do that here unless you want all your WeatherWidget instances to share among them the property values they inherit from this Widget instance, and only through it, from Widget.prototype. Another problem is that you need to call the parent constructor this way, which may not allow to be called without arguments as you do, or would not initialize properly. It certainly has nothing to do with emulation of class-based inheritance as known, e.g., from Java.
The proper way to implement class-based inheritance in these prototype-based languages is (originally devised by Lasse Reichstein Nielsen in comp.lang.javascript in 2003, for cloning objects):
function Dummy () {} Dummy.prototype = Widget.prototype; WeatherWidget.prototype = new Dummy(); WeatherWidget.prototype.constructor = WeatherWidget; The constructor prototype property should be fixed as well, so that your WeatherWidget instances w would have w.constructor === WeatherWidget as expected, and not w.constructor === Widget. However, be aware that it is enumerable afterwards.
This way, WeatherWidget instances will inherit properties through the prototype chain, but will not share property values among them, because they inherit from Widget.prototype through Dummy which has no own properties:
[new WeatherWidget()] → [new Dummy()] → [Widget.prototype] → … In implementations of ECMAScript Ed. 5 and later, you can and should use
WeatherWidget.prototype = Object.create(Widget.prototype, { constructor: {value: WeatherWidget} }); instead. This has the additional advantage that the resulting constructor property is not writable, enumerable, or configurable.
The parent constructor will only be called if you call it explicitly, from WeatherWidget, for example with
function WeatherWidget (…) { Widget.apply(this, arguments); } See also Function.prototype.extend() in my JSX:object.js for how to generalize this. Using that code, it would become
WeatherWidget.extend(Widget); My Function.prototype.extend() takes an optional second argument with which you can easily augment the prototype of WeatherWidget instances:
WeatherWidget.extend(Widget, { foo: 42, bar: "baz" }); would be equivalent to
WeatherWidget.extend(Widget); WeatherWidget.prototype.foo = 42; WeatherWidget.prototype.bar = "baz"; You will still need to call the parent constructor explicitly in the child constructor, though; that part cannot reasonably be automated. But my Function.prototype.extend() adds a _super property to the Function instance which makes it easier:
function WeatherWidget (…) { WeatherWidget._super.apply(this, arguments); } Other people have implemented similar extensions.
According to some odd Javascript rules, new Widget actually invokes the constructor rather than returning a reference to the constructor. This question actually answers the question the difference between var a = new Widget() and var a = Widget().
In simple words, the new keyword tells Javascript to call the function Widget under a different set of rules than a regular function call. Going off the top of my head, the ones I remember are:
Widget can use the this keyword to refer to that object.Widget does not return anything, this new object will be created.Widget that are used to track down property chains.Without the new keyword, a call to widget would
this will be set to undefined. this will refer to the global object. (Called window by the browser.)undefined will be returned.Reference: new keyword
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