Answer: A: In Preview, it's under Tools > Adjust Size. Note I've unchecked Resample image. Do that first, then change the resolution to 300.
Note that the icon must be 57x57 pixels to be shown at that dpi. The iPhone 4 and later and the fourth generation iPod touch and later have 326 dpi displays, and the icon must be 114x114 dpi to be shown at that dpi.
iPhones
iPhone 1/3G/3GS           320 x  480    163 ppi
iPhone 4/4S               640 x  940    326 ppi
iPhone 5/5C/5S            640 x 1136    326 ppi
iPhone 6/6S               750 x 1334    326 ppi
iPhone 6 Plus/6S Plus    1080 x 1920    401 ppi
  Without downsampling:  1242 x 2208    461 ppi
Except for the 6th generation (= 5th) iPod touch,
all the models are equal to their iPhone counterparts
iPads
iPad 1/2                  768 x 1024    132 ppi
iPad 3/4/Air/Air 2       1536 x 2048    264 ppi
iPad Mini 1               768 x 1024    163 ppi
iPad Mini 2/3/4          1536 x 2048    326 ppi
iPad Pro                 2737 x 2048    264 ppi
Apple Watches
Apple Watch 38 mm         272 x  340    326 ppi
Apple Watch 42 mm         312 x  390    326 ppi
The original iPhone screen has a resolution of 163dpi - use that in your template if you want to be able to print your screen designs at actual size.
For iPhone4/4s, use 326 dpi
72 is the dpi for images
Given the difference in the dpi between the iPhone and the simulator, you might want to use the raw pixel values of 480x320 for the iPhone screen.
The iPhone screen has 163 DPI, but I've found that images at that resolution appear too small in Xcode and Interface Builder. I recommend pretending that the screen has 72 DPI when making bitmap images for the iPhone, but remember that the screen has 163 DPI if you're drawing a ruler.
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