In the new SwiftUI, the type Color is very similar to UIColor from UIKit.
There are the common colors, as expected, but there is the addition of two other colors that I noticed:
.primary.secondaryThere is nothing in the Apple Documentation for the descriptions of the different Colors.
SwiftUI provides with multiple ways to initialize colors. One way to do it is using Color(red: ..., green: ..., blue: ...) . You can provide the RGB (Red, Green, blue) value on a 0-1 range. You can also initialize color with UIColor (from UIKit) and NSColor (from AppKit).
primary is the default color of text in SwiftUI, and will be either black or white depending on whether the user's device is running in light mode or dark mode.
SwiftUI seems to be incomplete compared to what is provided by UIColor. The primary and secondary refers to the text colors, which are the UIColor.label and UIColor.secondaryLabel.
A simple extension to provide more UIColor:
public extension Color { static let lightText = Color(UIColor.lightText) static let darkText = Color(UIColor.darkText) static let label = Color(UIColor.label) static let secondaryLabel = Color(UIColor.secondaryLabel) static let tertiaryLabel = Color(UIColor.tertiaryLabel) static let quaternaryLabel = Color(UIColor.quaternaryLabel) static let systemBackground = Color(UIColor.systemBackground) static let secondarySystemBackground = Color(UIColor.secondarySystemBackground) static let tertiarySystemBackground = Color(UIColor.tertiarySystemBackground) // There are more.. }
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