In python, how can I receive keyboard input. I'm well aware of console input with input("...") but I'm more concerned with receiving keyboard input while the console window is not active. For example if I created an instance of a Tkinter screen how could I check to see if let's say "w" was pressed. Then if the statement returned true i could move an object accordingly.
The way you do this with a GUI toolkit like tkinter is to create a binding. Bindings say "when this widget has focus and the user presses key X, call this function".
There are many ways to accomplish this. You can, for example, create a distinct binding for each character. Or, you could create a single binding that fires for any character. With these bindings, you can have them each call a unique function, or you can have all the bindings call a single function. And finally, you can put the binding on a single widget, or you can put the binding on all widgets. It all depends on exactly what you are trying to accomplish.
In a simple case where you only want to detect four keys, four bindings (one for each key) calling a single function makes perhaps the most sense. For example, in python 2.x it would look something like this:
import Tkinter as tk
class Example(tk.Frame):
def __init__(self, parent):
tk.Frame.__init__(self, parent, width=400, height=400)
self.label = tk.Label(self, text="last key pressed: ", width=20)
self.label.pack(fill="both", padx=100, pady=100)
self.label.bind("<w>", self.on_wasd)
self.label.bind("<a>", self.on_wasd)
self.label.bind("<s>", self.on_wasd)
self.label.bind("<d>", self.on_wasd)
# give keyboard focus to the label by default, and whenever
# the user clicks on it
self.label.focus_set()
self.label.bind("<1>", lambda event: self.label.focus_set())
def on_wasd(self, event):
self.label.configure(text="last key pressed: " + event.keysym);
if __name__ == "__main__":
root = tk.Tk()
Example(root).pack(fill="both", expand=True)
root.mainloop()
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