I am trying to make a POST request to restful web APIs in Unity.
The header would be Content-Type: application/json
An example of the raw data input is, where data is the key and json string is the value:
{
"data":{
"username":"name",
"email":"[email protected]",
"age_range":21,
"gender":"male",
"location":"california"
}
}
Here's my script:
private static readonly string POSTAddUserURL = "http://db.url.com/api/addUser";
public WWW POST()
{
WWW www;
Hashtable postHeader = new Hashtable();
postHeader.Add("Content-Type", "application/json");
WWWForm form = new WWWForm();
form.AddField("data", jsonStr);
www = new WWW(POSTAddUserURL, form);
StartCoroutine(WaitForRequest(www));
return www;
}
IEnumerator WaitForRequest(WWW data)
{
yield return data; // Wait until the download is done
if (data.error != null)
{
MainUI.ShowDebug("There was an error sending request: " + data.error);
}
else
{
MainUI.ShowDebug("WWW Request: " + data.text);
}
}
How do I send the request using WWW class with both form and header? Or, just in general, how do I send this kind of post request?
If you want to add raw json data it is better to just pass it without WWWForm
public WWW POST()
{
WWW www;
Hashtable postHeader = new Hashtable();
postHeader.Add("Content-Type", "application/json");
// convert json string to byte
var formData = System.Text.Encoding.UTF8.GetBytes(jsonStr);
www = new WWW(POSTAddUserURL, formData, postHeader);
StartCoroutine(WaitForRequest(www));
return www;
}
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